I hope this would be the correct place to put this. I figured I'd make a thread and update it with any interesting or just new observations I make during my sessions. I'll add one comment per session to keep it organised. Feel free to comment about anything and everything! Session #1 Participants: Me my little brother (16 years old, no RPG experience outside of PC games) and my cousin (28 years old, no RPG experience) We managed only half a game before we had to pack up and leave. Got 70 km to drive and doing part of it tonight. Only I had read the rules, but I drew up the stats screen for each of us and made a sketch of the map on paper. I explained the stats and that they were to roll two dice, add their attribute and beat 15. The rest of the details I made clear as the situations appeared in the game. -—--------------- I played with a sword and shield, my brother with a gratclub and hatchet and my cousin eith and axe and a crossbow. Me and my brother took turns beating each other while my cousin shot me with the crossbow. By the end I managed to run up to him and he found out that being prone isn't that great. He managed to punt me in the face with unloaded weapon before I cut him up badly enough that he started retreating. By that point my stamina was at 0 and I would have been out soon hadn't we ended the session. ------------------- Lessons learned: Don't take crossbowbolts to the back. Don't go prone with an unloaded crossbow when there's a melee fighter only a few steps away. Next time I will make sure to test the stealth and alertness mechanic aswell. Questions to the developers: What exactly are the negatives of being prone? All tests count as hard? (Or one step harder) Can I parry with my sword (reach 2) if an attack is coming from within or without that range? Can I do other countermeasures? Same question, but applying to block with the shield's reach 1.